This Side Of The Void
Elevator pitch: A story-driven side-scrolling 2D game combining puzzle-solving and turn-based strategy combat gameplay about a team of 3 paranormal investigators who are trying to make a name for themselves in the worldwide ghost-hunting community.
I can provide a link to my GDD as well, just let me know.
Project Description:
https://melonbombmedia.itch.io/this-side-of-the-void-test - A quick phase one test showing basic movement and initial dialogue UI, plus general direction in terms of art style work-in-progress.
Role(s) Required:
A developer/programmer with knowledge of working in Godot - OR - someone with experience working in other game engines who is interested in learning Godot. I am by no means a programmer, so any help would be greatly appreciated.
**Current state of the idea: **
I have the full demo mapped out. Currently have basic movement, level transitions, and basic dialogue systems in place.
My Role/Who am I:
I am a director in the graphic design/marketing world and have over 18 years of experience. I am also a musician, wanna-be-woodworker, and hobby game designer/developer.
I'm handling all aspects of game design, art/graphics, animation, and (eventually) sound. If/when the time comes, I would also handle marketing/promotion/fundraising/etc.
How long are you looking to collaborate?
However long it takes to complete our vertical stack demo
When are you looking to collaborate?
Anytime. Since I have a regular lfe/job, we'd contribute when we're able. During the day? Great. Spend an hour or two at night? Awesome. No pressure here.
Compensation:
Currently, this is a hobby project with hopes of working our way to a rev-share situation. Ultimate goal: create a vertical stack demo and try to grow from there.
If you're interested, leave a comment or DM me! I really believe in the idea and would love to see where it can go.