Not really a necessary issue to fix, but I ported my project to 4.3 a month or so ago (I did save a copy), but then started making changes within 4.3 even though a couple of things haven't been working. I might try to fix the things that haven't been working, but is there any way to just safely port the project back to 4.2? I tried just opening it with the 4.2 Godot but it failed to recognize some of the .tscn files even though they were there.
#Is there a way to switch a project back to 4.2 from 4.3?
5 messages · Page 1 of 1 (latest)
downgrading projects is generally not supported, the safest option is to get the last copy in 4.2 before the upgrade and manually "port" the changes to it one by one
because new engine versions add new features that old versions can't deal with
I don't remember if it was in 4.3 or 4.4 but for example, the way binary data is represented in .tscns has changed recently
4.2 or 4.3 has changed mesh formats in general