#Is there a way to switch a project back to 4.2 from 4.3?

5 messages · Page 1 of 1 (latest)

little dagger
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Not really a necessary issue to fix, but I ported my project to 4.3 a month or so ago (I did save a copy), but then started making changes within 4.3 even though a couple of things haven't been working. I might try to fix the things that haven't been working, but is there any way to just safely port the project back to 4.2? I tried just opening it with the 4.2 Godot but it failed to recognize some of the .tscn files even though they were there.

empty mica
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downgrading projects is generally not supported, the safest option is to get the last copy in 4.2 before the upgrade and manually "port" the changes to it one by one

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because new engine versions add new features that old versions can't deal with

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I don't remember if it was in 4.3 or 4.4 but for example, the way binary data is represented in .tscns has changed recently

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4.2 or 4.3 has changed mesh formats in general