#2D pixel art sprite imported to godot 3D scene
2 messages · Page 1 of 1 (latest)
Looks like an issue with compression perhaps. Try going to the image Import settings and setting the Compress mode to Lossless?
2 messages · Page 1 of 1 (latest)
I have 2D pixel art sprite on 3D scene as a character(Sprite3D), but for some reason, it's not displaying properly, is there a way to fix that?
first screenshot is from aseprite, and second from godot
Looks like an issue with compression perhaps. Try going to the image Import settings and setting the Compress mode to Lossless?