#Help

7 messages · Page 1 of 1 (latest)

little swift
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when the area touches a killer area the game closes

noble wedge
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First thing..

queue_free() is a function.

Make sure you put the parentheses at the end, otherwise you're effectively just trying to access a variable that doesn't exist in this context.

little swift
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done

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now?

noble wedge
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Second thing

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Looks like it's just a spelling error

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You have "is_in_gruop"

"o" and "u" need to be swapped:
is_in_group