after 2 hours I got Godot 4.3 to run on a low power chromebook with dotnet 8.0
(Amd64 cpu)
it doesn't work efficiently because of some errors like saving editor settings or randomly crashing from driver issues (depending on what you click on)
specifically i am asking how would to fix the "Error saving editor settings" issue. I tried to create a tres file at /.config/godot but that didn't help. running godot in sudo mode doesn't work because godot will be unable to access opengl3 video drivers