#error saving editor settings

4 messages · Page 1 of 1 (latest)

eager aurora
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after 2 hours I got Godot 4.3 to run on a low power chromebook with dotnet 8.0
(Amd64 cpu)

it doesn't work efficiently because of some errors like saving editor settings or randomly crashing from driver issues (depending on what you click on)

specifically i am asking how would to fix the "Error saving editor settings" issue. I tried to create a tres file at /.config/godot but that didn't help. running godot in sudo mode doesn't work because godot will be unable to access opengl3 video drivers

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i am not opening discord on this chromebook for external issues so please ignore the fake screenshot

eager aurora
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ok it worked in self contained mode

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to do that just run touch godot._sc_ to create a sc file in your godot directory (for anyone who is looking to solve the same issue)