#Issue with CPUParticles2D.

2 messages · Page 1 of 1 (latest)

cursive dirge
#

I have a CPUParticles2D node, but when I try to reference it in the code, I get the below error:
(I am using the .NET version of Godot)

And here is the part of the code which causes the error:

    public void GameOver()
    {
        var DeathParticles = GetNode<CPUParticles2D>("BurstParticle");
        
        var player = GetNode<playerMovement>("Player");
        
        DeathParticles.Position = player.Position;
        DeathParticles.one_shot = true;
        DeathParticles.emitting = true;
        
        GetNode<Timer>("MobTimer").Stop();
        GetNode<Timer>("ScoreTimer").Stop();
        GetNode<hud>("HUD").ShowGameOver();
        
        GetNode<AudioStreamPlayer>("Music").Stop();
        GetNode<AudioStreamPlayer2D>("DeathSound").Play();
    }
visual barn
#

CpuParticles2D