#Scale is causing unexpected other scale

6 messages · Page 1 of 1 (latest)

small barn
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I have an instantiated child scene that I am trying to flip via inverting the scale left-to-right. This works fine in the editor, but when I run the game the inverted versions all doubly invert (see images). There are no other code manipulations of scale.

I have also gone into each sub element and made sure scale x/y is unlinked, but it doesn't affect it.

What might be causing this?

Thanks.

small barn
blissful tendon
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Just to confirm, it would be, yes

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Rigidbodies do not like being scaled, and will reset their scale on ready I believe

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The reason it looks like it flipped twice is because it's actually been changed into a rotation