More work done on my Cozy Farming game:
- Changed world to be an island
- Removed money (didn't fit the game, I want it to be more about building fun routes - splitters/mergers/etc coming)
- Unlocking buildings by expanding/delivering to the city
- Shows why bad placement of buildings/belts
- Added initial main menu (WIP)
- Added Loading Screen which loads multithreaded
- Massive change to being able to handle multiple inputs on buildings (For instance, farm buildings may now require water/wheat including being close to a resource node)
- Small Cheat Menu to make it easier to test