#"Farmtorio" (Farming Automation game)

2 messages · Page 1 of 1 (latest)

crisp tangle
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More work done on my Cozy Farming game:

  • Changed world to be an island
  • Removed money (didn't fit the game, I want it to be more about building fun routes - splitters/mergers/etc coming)
  • Unlocking buildings by expanding/delivering to the city
  • Shows why bad placement of buildings/belts
  • Added initial main menu (WIP)
  • Added Loading Screen which loads multithreaded
  • Massive change to being able to handle multiple inputs on buildings (For instance, farm buildings may now require water/wheat including being close to a resource node)
  • Small Cheat Menu to make it easier to test
ebon dirge
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Ummm... awesome!