Bugged line:
player.velocity.x = dir * player.roll_speed
(dir is just Input.get_axis("left","right"), and player.roll_speed is 190)
So I was making a rolling state for my player character, and the line seems to be perfectly fine, and even the velocity when printed out is 190 or -190 depending on dir, but the sprite just isn't moving, for no reason at all.
Anyone know what might be wrong???