#Project immediately crashes when building/running (C#)

6 messages · Page 1 of 1 (latest)

ancient pollen
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hi all, sorry for the possibly silly question but i've done my best to search the internet for this and i can't figure out what i'm doing wrong

following a guide and i'm in the very early stages. it's a c# project with only one script and i either can't build my project, or it crashes immediately after building. the only helpful message i get is in visual studio:

The program '[23200] Godot_v4.3-stable_mono_win64.exe' has exited with code 3221225477 (0xc0000005) 'Access violation'.```
i don't seem to get any messages at all in the debugger in the godot engine
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i have the .net 6, 7, and 8 SDK's installed

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more random things

  • the solution directory is set correctly in the project dotnet settings as far as i can tell
  • the main scene is set correctly
ancient pollen
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update: happens even without .net. seems that i need to run godot in administrator mode for some reason ??

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i did get a log