#Setting input as handled blocks signal

11 messages · Page 1 of 1 (latest)

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Will deferring the emit() call work?

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wow

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just to be sure you should run this in a new scene or even project with minimal newly created scripts to make sure theres not any error outside that snippet leading to this

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i'd still assume this is "intended" behavior and not a bug. but you probably need to search and if nothing comes up post on github

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i guess its possible that this combination of signals ( your custom signal ) within signals ( built-in input event signal ) and the blocking of other signals triggered by the input handled during that signal may need some built-in pre-checks and specific strict handling of whats possible to execute in this context

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so that it's technically not a bug, but even if "intended" still not something thats obvious to user or even documented

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if i had to make a case why it isnt a bug.. and just guessing because i dont know the source code well enough

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that one surprised me too

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thats why i think its the best option to take this to github where actual engine coders/understanders can untangle this one

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sure. and please leave a message here if you find out or a link to an issue you post 😉 curious to see whats behind it

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interesting..