#How do I stop a SoftBody3D's model corrupting.

4 messages · Page 1 of 1 (latest)

hot lantern
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Every time the my SoftBody3D(with my own model) is being pressed against a wall it deforms and looks like this

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it deforms like this, no idea what i can do about it

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i am open to modifying the SoftBody3D's cpp code