#Updating to 4.3 caused a glitch with get_gravity()

3 messages · Page 1 of 1 (latest)

nimble obsidian
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I've already fixed this glitch but I wish to understand it.
After updating, all my get_gravity() functions got hit by this error : (image)
I simply fixed it by changing the functions name to get_grav() but i wish to understand what caused it, is there a new get_gravity() function in Godot ?

wicked ice
nimble obsidian
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Thank you !