#How to _draw over TextureRect?
10 messages · Page 1 of 1 (latest)
I would suppose your app is in 2D, make sure the Z index or your TextureRect is higher than the rest of the nodes Z index, you will find a Z index inside every canvas item (all Node2D inherits from canvas item) under the "ordering" group in the inspector
Didnt work
Try checking the "Top Level" property inside the visibility group
still nothing
weird