#Godot 4.2.2 Flatpak version seems to be unstable when minimizing for a few seconds and it freezes

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turbid gull
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As a side note i'm using Linux Mint 21.3 with the 6.8 kernel, but i think the problem is the flatpak version itself and not my linux instalation

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and i have to execute the app using the gpu, just so that it can be stable