#General Help for a 3DCar in Godot

5 messages · Page 1 of 1 (latest)

median karma
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Currently working on a game that has a controllable car, Just wondering what are some common steps and tips on creating a car that has proper suspension and doesn't roll over every turn lol.

Any help is appreciated Thankyou.

haughty ferry
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There's a video I liked. Struggling to find it hold on

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You've probably already seen it but here.

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If you watch this and just fiddle with what he says to fiddle with you can get something working pretty decent pretty fast