Hi, I am trying to run a sim I found on github - it was written in Godot 3 and I am trying to convert it to godot 4 but I don't really understand the idea of Callables and why can't they be called with a string.
This is the code I have in godot 3:
Signal.connect("play_pet", Callable(self, "play_increase_level"))
Signal.connect("clean_pet", Callable(self, "clean_increase_level"))```