#Navigation along points

3 messages · Page 1 of 1 (latest)

trim badger
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what is the best way to do 3d navigation along not a mesh, but just a series of points similar to this (but aligned to a grid)?

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the points are flat on the ground, but it would be nice if I could elevate some of them a bit

half snow
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I think you can still use the built-in navigation tools? they work for a mesh based or a grid based system. If your nodes are all on the same plane you could use the 2D one: https://docs.godotengine.org/en/stable/tutorials/navigation/navigation_introduction_2d.html