#help me understand godot 4's native looping support

2 messages · Page 1 of 1 (latest)

hybrid thorn
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cause this has got me all sorts of confused.

see attached image for reference.

my song is composed of two simple elements, an intro and a loop. i know all the beat and tempo information of my song, i made it. i do not know the exact timestamp in seconds where my loop begins, so that's why i'd prefer not to use offset. i only know what bar my loop begins however. i just need to know how i can use this finnicky system to make my loop begin at my desired bar.

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ignore the 18 bpm lol i was just playing with random numbers at some point