#Wanna use polylines instead of circles for drawing, how to ?
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Make an application in Godot that lets you draw in just a few minutes!
1 messages · Page 1 of 1 (latest)
I just want to draw in godot but using circles when drawing fast, gaps appear so I figured that polylines should fix my problem
ik I might wanna a bit more about "interpolation"
Make an application in Godot that lets you draw in just a few minutes!