#Button click not registering

27 messages · Page 1 of 1 (latest)

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I must be losing my mind. I've set up buttons so many times before but suddenly this one isn't working. I deleted the node entirely and started again, changed the order in the tree, disconnected and reconnected the signal and still. I can click the button. It does the little default texture change thing but it doesn't print.

atomic bone
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Or try changing action mode to Button Press just for troubleshooting

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Neither had any effect

atomic bone
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I'd lose my mind too lol

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Trying to think of other causes here...

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Mind trying this real quick?

Start game, Open up Debugger -> Misc and click the button a bunch of times, see if the Control changes here

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Ugh. Did not think that would be a download

atomic bone
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I do see you have some errors in debugger, are they related?

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Oh hey the name LiveLaughLurk is familiar I think I helped you back in January

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I dont think so.

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The red one is because I moved some stuff for another, unconnected scene and haven't cleaned it all up yet

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You did yeah lol

atomic bone
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Last time I think we had to resort to sharing the project and having me import it lol

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Might be another case of that 😆

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If you don't mind that'd be quickest probably

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Otherwise try restarting Godot
Try making your root node CookingScene a Control node (shot in the dark)

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It could also be something embarrassing like debug prints being disabled 😋

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Oh boy. It's a lot bigger (and messier) now

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Holy shit, you may be right. My toddler was pushing buttons earlier.

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OH MY GOD

atomic bone
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hahaha

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love it

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Thank you so much 😂

atomic bone
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not really though I hate that for you

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np best of luck in the future sorry you went through that lmao