#How do I make a sprite sheet that Godot will accept?

9 messages · Page 1 of 1 (latest)

kindred vector
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I'm trying to utilize a sprite sheet I found online but Godot won't seperate them the way I want it too. The only current solution I have right now is export each sprite individually but that sounds very tedious and time consuming. If anyone has a solution or work around to this problem I would appreciate it greatly

feral wolf
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Can you post both the sprite sheet and what Godot says about it please?

kindred vector
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I probably should have worded the title differently. Godot doesn't show any warning messages, but the grid lines don't match with the sprites no matter how hard I try or how much I change the sheet. Maybe the sprites need to be further apart?

feral wolf
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It could also be that the sprites are not all the same size

kindred vector
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They are mostly. Other than like, 2 pixels when I put them in my own grid they fit just fine.

dark lava
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Each sprite needs to take up exactly the same space as the others and there should be no border around the edge of the image, like this:

kindred vector
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They do take up the same space though

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It's very wonky

dark lava
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If you download the adjusted spritesheet I provided and compare it to your original one you should see what I meant.