#Live-Coded Physics-Driven Penguin Caramelldansen
3 messages · Page 1 of 1 (latest)
3 messages · Page 1 of 1 (latest)
Messing around with my physics-driven character body task system by coding a Caramelldansen body task. Turned out to be only 12 lines, and the results were quite satisfying. :) This is how I make all the "animation" in my game.
Awesome work!
This is the coolest thing I've ever seen 