#Why does the number of frames change when I change the size?
1 messages · Page 1 of 1 (latest)
This is because the width of your spritesheet is less than 320 px. Godot will try and make sprites out of the spritesheet, but if it can't make a full sprite on the edges, it won't make the edge bits sprites because they can't be full width. To fix this, increase the width of your spritesheet.