#Web export game download once on browser persistent storage

3 messages · Page 1 of 1 (latest)

outer scarab
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I already posted it on Godot Forums, but I'm desperate, so I post it here too if it's okay: Is it possible to, once entering the web export game on the browser for the first time, download it somewhere? This way, it won’t need to be downloaded again the next time the user restarts the site. Persistent browser storage, IndexedDB, I don’t know exactly where, but is it possible? If so, how can it be done? Currently, my game is like 2GB, and I can’t expect the user to wait that long each time he starts the site.

chrome sky
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The browser should cache it automatically

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To be honest though, you can't really expect a user to wait for that even once. You probably need to change your game to stream assets as needed