Hi, I'm reading the documentation about connecting to signals:
https://docs.godotengine.org/en/stable/getting_started/step_by_step/signals.html#connecting-a-signal-in-the-editor
I understand how to do it in the node dock and in code. I understand that there are various situations wherein you must connect in code, and cannot use the node dock to achieve the desired behavior. Outside of those situations, is there any reason to prefer connecting in the node dock instead of code? Would it be a bad idea to just make all connections in code only, and never connect signals in the node dock?
In this lesson, we will look at signals. They are messages that nodes emit when something specific happens to them, like a button being pressed. Other nodes can connect to that signal and call a fu...