#my controllers will not track no matter what i change about my custom action map

10 messages · Page 1 of 1 (latest)

deft smelt
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ive followed the documentation exactly and my controllers WILL NOT track in game unless i use the default action map. why wont my custom action map work im actually getting so pissed off

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ive also renamed default_pose to aim_pose and back and forth over and over and nothing changes

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my inputs have magically fucking rebinded themselves to the completely wrong ones too

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fun

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but now my thruster action is not registering at all

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ive had this line of code which has worked flawlessly on the original bindings but literally never on my custom ones

deft smelt
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Whoops, found the issue. I had set up custom bindings for this game to change the grip button strength on my index controllers a bit ago, and apparently that locked all of the binding names to the default xr action map names (e.x. B was bound to button_by)

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so it wouldnt register my new inputs