#Procedurally Generating Terrain in a TileMap

3 messages · Page 1 of 1 (latest)

short idol
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I tried making a terrain out of a seed, and got it to work, but when I tried switching from set_cell() to set_cells_terrain_connect() in order for it to connect all the textures it doesn't work and it just crashes

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Both set_cells_terrain_connect() functions are commented