ERROR: System.InvalidOperationException: Cannot start process because a file name has not been provided.
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at GodotTools.Utils.OS.RunProcess(String command, IEnumerable`1 arguments) in $HOME/.cache/yay/godot-mono/src/godot-mono/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs:line 255
at GodotTools.GodotSharpEditor.OpenInExternalEditor(Script script, Int32 line, Int32 col) in $HOME/.cache/yay/godot-mono/src/godot-mono/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs:line 246
at GodotTools.GodotSharpEditor.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in $HOME/.cache/yay/godot-mono/src/godot-mono/modules/mono/editor/GodotTools/GodotTools/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/GodotTools.GodotSharpEditor_ScriptMethods.generated.cs:line 90
at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret) in $HOME/.cache/yay/godot-mono/src/godot-mono/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/CSharpInstanceBridge.cs:line 24
Hello guys, I have this weird error and I don't what it means
For some context, I've built a gdextension and now I'm trying to access extension classes through C#, dunno if this is linked tho