I'm currently making a fast paced movement shooter game, heavily inspired by games like Doom Eternal and Ultrakill.
The player have a wide range of mechanics to take down his enemies, including :
-Dash
-Jump and double jump
-Knockback
-Gun quickswitching
...
Here's the first look of it, it's currently very unfinished, especially regarding of the enemies models and animations (which simply doesn't exists yet), because i spend the majority of the game dev time on the game design and gameplay
I not planning on turning this into a full game, for now it's just a simple and little project