Good morning!
This is my second time working with animation and am exploring adding smooth transitions between being stationary, starting to walk and stopping walking. I've attached an image of what the flowchart I have in mind would look like (apologies for my writing). Ideally I would want to add if shift is pressed too to start the running anim, and as a modification both "w/a/s/d" and shift released, it playes the stop running anim and goes back to idle.
Is there a point to doing this instead of using blendSpaces? In my mind I thought blendspaces would look really clunky as I would rather have a smooth and purposely animated transition between stationary and moving.
Anyways, any suggestion is welcome. I'm pretty new to Godot so if there's any other wisdom you have related to this feel free to share.