I want to learn godot to work a game for fun and learning experience and if been following a tutorial and reached the point of adding Ysorting. Right now the Ysorting is not working while I followed the steps (I think).
Right now the things if setup for Ysorting is as follows:
I have a MainLevel with a childnode TileMap and inside the TileMap a childnode to Player.
MainLevel has:
Z index = 0
Y Sort Enabled = ON
TileMap has:
A layer called Ysort which includes the tree I want to walk around:
This layer also has:
Z index = 1
Y sort Enabled = ON
and
The main TileMap has:
Z Index = 0
Y Sort Enabled = ON
as Last, The Player has:
Z Index = 1
Y Sort Enabled = ON
( I would like to add the point that when I click on the player below TileMap, I get some settings for YSort and also when I go to the Node itself, there is different Settings. I tried playing around with both but still it isnt working..)
I added to the tree sprite at the tap Rendering the Z index to 1, Y Sort origin to a lower point at the trunk
With these settings the player is always behind the tree sprite, I need to get the sprite infront of the tree the moment it walks lower then the Y coords of the tree.
What am I missing or is there a setting that could conflict when its turned on that I maybe set on while playing around? If needed, I can go call and show everything
