#Rotation kepps getting stuck
2 messages · Page 1 of 1 (latest)
Should be this (you put = instead of +=):
rotation += angular_speed * delta
2 messages · Page 1 of 1 (latest)
hello I am following thr godot docs getting started part for rotation of an object. However i couldnt get expected result. I run the same script in my college's pc and it is working and not in my laptop
The rotation is stuck . Thanks in advance
Should be this (you put = instead of +=):
rotation += angular_speed * delta