#Y-Sorting Without a Tilemap?

6 messages · Page 1 of 1 (latest)

broken zenith
#

I've been making a 2D RPG and I want to add Y-Sorting, but I don't have a tilemap. All of the tutorials I've watched use tilemaps, and I was wondering if there is some other way to do that.

haughty ingot
#

If you enable the "Y Sort Enabled" flag on the parent scene, any children (with the same Z Index) should be y-sorted, no tilemap needed 🙂

broken zenith
#

Once I enable it, how do I set where the player goes in front and behind?

haughty ingot
#

If you enable y-sorting, it will just sort the child nodes in y-order, so the player will be in front of anything that is above them, and behind anything that is below them

broken zenith
#

Oh ok