#Tresmir - visual story game on an alien planet in a post-apocalyptic setting

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south vector
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Humans built a settlement on planet Tresmir several centuries ago. After a couple hundred years, they had a destructive civil war that left them at the same tech level as the native intelligent species, the adayo, had been. Previously genetically engineered crows form a third intelligent species. The humans no longer have contact with earth. It's been a few hundred years since the war, and human, adayo, and crow civilizations are rising. Hard sci-fi emphasis: No shape shifting or time travel or teleportation or things like that. Occasional robots or other high tech relics, yes.

Focusing for the moment on a short story emphasizing dialog to see what I can make shippable quality. My first project in Godot. Art commissioned on Fiverr. Might commission music or otherwise later also.

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And of course, yes, humans are the actual aliens here, but Tresmir is their home now, too.

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Tresmir - visual story game on an alien planet in a post-apocalyptic setting