#Error when trying to reference an image in RichTextLabel

2 messages · Page 1 of 1 (latest)

frigid granite
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I'd like to mix image with text with the RichTextLabel node but always get an error: Resource file not found: {res:/textures/enemy_v01.png} (expected type: Texture2D). I checked the import panel and it is Texture2D, the path is also correct. Using Godot 4.2.1. Anyone had the same experience? I feel like I'm missing something obvious here.
Thanks in advance!

sinful surge
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why is it in the {} ?
isn't it just [img]res://textures/enemy_v01.png[/img]?