I'd like to mix image with text with the RichTextLabel node but always get an error: Resource file not found: {res:/textures/enemy_v01.png} (expected type: Texture2D). I checked the import panel and it is Texture2D, the path is also correct. Using Godot 4.2.1. Anyone had the same experience? I feel like I'm missing something obvious here.
Thanks in advance!