#Y sort issues without tile set.

4 messages · Page 1 of 1 (latest)

woeful perch
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I’m having trouble with Y sorting. I don’t use tile sets, I use individual sprites and import them then use them as Sprite2D. I toggle Y sort on these nodes, but it doesn’t work. However, when I activate Y sort in the root node, everything is y sorted, which ends up really messy with the player going through everything. Is there a fix for this? I feel like the way it should work so you should be able to toggle the individual node rather than having to do it universally and then offset the x and y values until you get a good result.

echo edge
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Ysort is a setting on a parent node, which then knows to y sort it's children

woeful perch
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I’m considering converting my sprites to tile sets to solve my issue, I just don’t know if it’s worth it or not.

woeful perch