#How do i make a marker2D rotate around the player based on the mousse location
4 messages · Page 1 of 1 (latest)
4 messages · Page 1 of 1 (latest)
I have a marker2D as a child of a character2D, i want the marker2D to rotate around the character2D so its the same distance away from the center of the charecter2D but is at the angle of the mouse
Forgive me if I'm wrong but wouldn't that also rotate the character2D? I don't want the character2D to be rotated. I should of specified that. My bad