#GodotVoip.NET

5 messages · Page 1 of 1 (latest)

arctic lake
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After realizing that the great package GodotVoip was no longer getting maintained, I decided to create my own version in C#, and put it behind open source for y'all to use!

https://github.com/Pieeer1/GodotVoipNet

Currently to run, download the release 1.0.0, and pass the zip as an imported plugin. Steps to run are as follows:

Download the newest package and move it into the Godot Project. Select the addons/GodotVoipNet/ folder and move it into your Godot project. (Note: make sure the structure is still res://addons/GodotVoipNet/) Enable the Project Audio Settings and enable Input Go to plugins and enable the plugin Add a voice instance to your player scene OR a Voice Orchestrator to the scene. (Must be instantiated AFTER the Multiplayer setup is completed) Get a reference to the instance and set IsRecording = true

GitHub

GodotVoipNet is a C# overhaul of the Godot Voip Library for Godot 4+ - GitHub - Pieeer1/GodotVoipNet: GodotVoipNet is a C# overhaul of the Godot Voip Library for Godot 4+

forest cloud
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this is really cool! i was wondering when someone would update to 4.0!

arctic lake
oblique sluice
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Will you release one for GdScript/GDExtension

arctic lake