#Renamed a bunch of folders, now my project is confused!

10 messages · Page 1 of 1 (latest)

alpine geode
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I wanted to rename my folders to be in snake case, i did that and now folders like res://scripts/ have a weird ghost-duplicate that the engine keeps trying to use. Anytime I try to run my project, it tells me every script with a class name is hiding a global class script name.

I think this is an engine bug, but isn't there a way to refresh my project so that it uses the correct references?

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I've seen a few people recommend deleting the contents of \.godot\imported\, but it doesnt fix anything after it regenerates

zenith zealot
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Did you close the engine and reopen it

alpine geode
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several times :(

zenith zealot
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Oof

alpine geode
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is there any alternative to fix this? my last github push was 5 days ago i cant just let go of that much work :(?????

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a third ghost file just appeared. i am going to go to bed and hope this is magically resolved in my sleep

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please ping me if there is a solution 👁️ 👁️

alpine geode
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i fixed it by editing the paths within every tscn file in notepad 🤒

dapper nimbus