on Fedora Linux, KDE+Wayland.
i've been having some heavy lag spikes with my whole computer whenever i have anything open from Godot, be it an external standalone game or the engine itself, except ones open in the browser. it has become unbearable and i still can't find the cause to this issue. restarted the pc, updated packages, closed webbrowser, nothing helped assuming it could just be some program using ram. doesn't happen in other engines apparently. games i'm making or running barely have anything going on either.
does anybody have any clues of where to look? thanks.