#My project bugged (some object appears wrong)
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
I was normally editing my project when suddenly the interface bugged and Godot crashed, when I re opened the project some objects appeared bugged, like this:
I use last version (4.1.2) on MacOS 14 M1
Thanks!.
This models are imported from blender, but I did click "Make local" can they be refreshed again from blender?
does simply reimporting not fix them?