#Particle system - orient along velocity
3 messages · Page 1 of 1 (latest)
3 messages · Page 1 of 1 (latest)
Hey guys, trying to figure out Godot's particle system. In Unity's VFX graph, there's an option to orient particles alongside their velocity. Is there a way to do that with Godot's particle system? So when they're falling, they'll start rotating toward the ground