I'm using a spritesheet with no padding and sometimes artifact appears, curiosly only on the upper part. I'm animating the frame property on a simple sprite using an animation player, I use that instead of an animated sprite node because I need to do more stuff in the animation. But the thing is... How should I solve this? I could export my spritesheet with padding, but as this is not a tilemap that receives a spritesheet resource, I can't take padding in mind, I just have hframes and vframes property.
I don't know what to do