Hey, I would like to share my progress on a RPG auto-battler where the focus is to craft your perfect build (Think Path of Exile type of crafting).
The aim is to have an interesting but really simple gameplay loop, but the process of building your character can be complex. The crafting element is aimed as a puzzle to solve, where you can add/remove various stat on the item, and some of these stats alter how you can modify it. (And it goes downhill after, where you can use crafts to alter the stats that alter how you craft, ...)
The game is free and available here, I would love some external feedback, even if it is only initial impression with the game's complexity : https://flotos.itch.io/rainy-craft