#Autotile textures are 16x32 but the tile should physically only be 16x16

8 messages · Page 1 of 1 (latest)

sour sentinel
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The autotiling works as intended, but I want the autotile to be 16x16 not 16x32. I tried changing the tilesize to 16x16, but that changes the bitmask which is not what I want.

faint parrot
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I'm not sure exactly what you mean, but it sounds like you want a 16x16 grid size, with 16x32 tiles? You can make tiles that are larger than the grid size.

sour sentinel
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i kinda figured it out except the tiles are offcentered

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i think i just need to somehow make the orange guidelines on the bottom of the tile, not the middle

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because when i place the tile, it looks like that 4th tile there

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one part is sticking out the bottom and one part out the top

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i need that orange square around the bottom part, not the middle, do yk how to fix this?