#Slime project
3 messages · Page 1 of 1 (latest)
To-do right now is:
- Grass rendering
- Port my custom terrain renderer over to Godot
Also as part of this project, I made an open-source 3D subpixel snapping camera since there wasn't any available open source examples (apart from some code by denovodavid on reddit) https://github.com/BradFitz66/Godot-3D-pixel-art-camera