I connected Visual Studio Code to Godot, but the main problem is that debug does not work. I already tried to fix debug using this guide: https://youtu.be/c_cdAYDHR0E?si=uazrDofjcvZKyOR1, but it didn't work completely. At first Debug works fine but as soon as I exit any function in the script it requires Node.cs. I have no idea what it is and what to do with it. I have not yet meet any guides or anything similar where there would be a solution to this problem
In this tutorial I will show you how to setup Godot 4.0 C# in Windows with .Net 7 and Visual Studio Code as code editor and debugger.
I will also step by step show you the easiest way to setup debugging with VsCode and get you up and running. Currently the extension "C# Tools for Godot" currently doesn't work with Godot 4.0, so instead the solu...