#Exporting to web not working
17 messages · Page 1 of 1 (latest)
Try serving the files as described in the docs: https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_web.html#serving-the-files
HTML5 export allows publishing games made in Godot Engine to the browser. This requires support for WebAssembly, WebGL and SharedArrayBuffer in the user's browser. WebGL version: Godot 4.0 and late...
Specifically, use the provided serve.py
sorry, I got no clue what that means or how to do it.. could you detail it please?
Look at the tip window about how to download and run the provided script. It will have the configuration needed to handle web exports.
You can't just click on the html file, you need something to serve the files.
still says the same thing :(
Are you running python serve.py --root . and then seeing a new tab open in your browser? Or are you still clicking directly on the html file?
I'm clicking on the html and I've also uploaded it to itch,io
oh.. how do i do that, (sorry)
If you're on itch.io, make sure you select SharedArrayBuffer support in the embed options.
ok