#KinematicBody Collision do not work ...

6 messages · Page 1 of 1 (latest)

worn folio
#

My animated player is a KinematicBody and has a CollisionShape. If other players meet him, okay. But it goes through every tree, every object without a collision ??? Everything set correctly as always??? Thanks ... he has EnemyDetector, RayCast, Area and Collision...

tranquil wasp
#

You have to add a StaticBody to your objects if they don't move

worn folio
#

Yes, I have. I think it`s a problem of move_and_slide ...

dense slate
#

What does the code look like?

worn folio
#

I pretty much threw out the code...I got it from another character. It's a model from the web, rigged and animated. The player only moved with translation ... direction, strength, axis, nothing worked. I'll try to put something up tomorrow, thanks...

worn folio
#

I found my old script github, so I will try next days second chance ... moving ... tks ... 😀